Monday, May 23, 2022

'Call of Duty' workers at Activision Blizzard vote to form union


By Doyinsola Oladipo

Mon, May 23, 2022, 

(Reuters) -A small group of Activision Blizzard workers voted for unionizing at a studio that works on the popular "Call of Duty" franchise, the second victory in a push to organize the video gaming industry.

Employees in the quality assurance department at Raven Software in Middleton, Wisconsin, voted 19-3 for joining the Communications Workers of America (CWA), according to a tally by U.S. National Labor Relation Board (NLRB) officials on Monday.

The union must still bargain and reach a deal on a contract with Activision. The vote will not have to be re-certified if Microsoft succeeds in its plan to acquire Activision, according to the CWA.

“We respect and believe in the right of all employees to decide whether or not to support or vote for a union. We believe that an important decision that will impact the entire Raven Software studio of roughly 350 people should not be made by 19 Raven employees,” Activision said in a statement following the vote.

Wisconsin is a right-to-work state, meaning any worker can choose not to be a union member.

Employees are speaking up at Activision following multiple accusations of sexual harassment and misconduct. They have walked out in protest of the company response to the allegations and layoffs of quality assurance testers. Employees have circulated a petition calling for the removal of Chief Executive Officer Bobby Kotick.

In the broader market, workers are also becoming more vocal and active about better pay and working conditions.

"Employees in this sector tend to be overworked and underpaid and treated as disposable, which probably goes against the public image that people have of tech workers," said John Logan, a professor of labor and employment studies at San Francisco State University adding that many feel the only way to gain respect is by unionizing.

In December, Vodeo became the first video game studio in North America with workers to secure union representation.

Employees at an Amazon warehouse in Staten Island, New York, recently voted to unionize and workers at an Apple store in Atlanta filed a petition for a union election.

Workers at more than 58 U.S. Starbucks cafes have elected to join Workers United, while at least four stores voted against the union, out of more than roughly 262 that have sought to hold elections since last August.

"There's certainly a huge amount of energy and optimism, particularly amongst young workers at the moment," Logan said.

In Wisconsin, the organizers called for a healthier work environment with realistic development timelines, appropriate compensation and career development opportunities in an industry where quality assurance is undervalued, according to the organizers official Twitter account.

The number of ballots received was 24 of 28 eligible voters. There were two challenged ballots, which is not enough to change the outcome of the vote.

"Other workers in the video game industry will be excited and inspired by the success of the Raven Software workers in forming their union. We urge Activision to respect their decision and commit to bargaining a fair contract," said CWA Communications Director Beth Allen said in a statement before the vote.

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(Reporting by Doyinsola Oladipo in New York; Additional reporting by Hilary Russ; Editing by Lisa Shumaker)

A group of Activision Blizzard workers vote to unionize

Amanda Silberling
Mon, May 23, 2022


After months of organizing, the quality assurance testers at Raven Software, a division of gaming giant Activision Blizzard, have voted to unionize. This marks the first union at a major gaming company in the U.S.

Administered through the National Labor Relations Board (NLRB), the vote passed 19-3 and two ballots were challenged, so a total of 24 out of 28 eligible workers voted.

These workers announced their intent to unionize in December, just days after Microsoft announced its plans to buy Activision Blizzard for $68.7 billion, which would be one of the largest tech acquisitions in history. But as the news of the pending acquisition went public, these quality assurance (QA) testers -- who mostly work on Call of Duty -- had been on strike for about five weeks, protesting the layoffs of 12 contractors.

“On December 3, about a third of my department was informed that their contracts were going to be terminated early. And this was coming off of a five-week stretch of overtime, consistent work,” Raven Software QA tester Onah Rongstad told TechCrunch at the time, explaining the intent to organize. “We realized in that moment that our day-to-day work and our crucial role in the games industry as QA was not being taken into consideration."

This five-week stretch of overtime work that Rongstad describes is referred to as "crunch" in the gaming industry, which has been often cited as a huge cause of burnout and stress for gaming workers. The union, which goes by the name Game Workers Alliance and is represented by the Communications Workers of America (CWA), can now attempt to bargain with their employer to instate rules that circumvent "crunch" or unexpected layoffs.

But the problems run deeper at Activision Blizzard, which employs around 10,000 people. Following a two-year investigation, the state of California’s Department of Fair Employment and Housing filed a lawsuit against Activision Blizzard in July, alleging that the company fostered a “‘frat boy’ workplace culture,” calling it “a breeding ground for harassment and discrimination against women.” Plus, CEO Bobby Kotick reportedly knew for years about sexual misconduct and rape allegations at his company, but he did not act. Kotick has been rumored to step down amid ongoing SEC investigations and sexual harassment scandals in his company, but that may not happen until after the Microsoft acquisition closes in 2023, if at all.

When the Game Workers Alliance filed for a union election, Activision Blizzard tried to block the election by claiming that any union must include all 230 employees at Raven Software, which would have made it more difficult for the QA testers to win a vote. But the NLRB ruled that the QA department could vote to unionize on its own.

“Activision did everything it could, including breaking the law, to try to prevent the Raven QA workers from forming their union. It didn’t work, and we are thrilled to welcome them as CWA members,” said CWA Secretary-Treasurer Sara Steffens.

Activision Blizzard has made some effort to improve working conditions since then. In April, the company converted about 1,100 QA contractors to full-time staffers and increased the minimum wage to $20 per hour. But Activision Blizzard claimed that, due to laws under the National Labor Relations Act, the company wasn’t allowed to change the pay rate of its employees in the midst of a union effort. The CWA, however, said that this was a “disingenuous” attempt at union busting. Then, just yesterday, the NLRB found that among another group of workers, Activision Blizzard illegally threatened staff and upheld a social media policy that restricted workers' rights to collective action.

"Our biggest hope is that our union serves as inspiration for the growing movement of workers organizing at video game studios to create better games and build workplaces that reflect our values and empower all of us," the Game Workers Alliance said in a statement.

Last year, the 13-employee indie studio Vodeo Games became the first certified gaming union in North America. Now that a union has successfully formed at a major gaming studio, perhaps more pushes to unionize will follow.

“We respect and believe in the right of all employees to decide whether or not to support or vote for a union. We believe that an important decision that will impact the entire Raven Software studio of roughly 350 people should not be made by 19 Raven employees," an Activision Blizzard spokesperson said.

Within the next five business days, Activision Blizzard can file an objection. But since the NLRB has already ruled that the 28-person QA department had a right to organize independent of the rest of Raven Software, it's unlikely that the decision will be overturned on those grounds.


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